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More Zbrush Progress

Finishing out the coloring process in Zbrush. After that, will decimate the model and bake it down to a retopologized, lower-resolution version with the textures grafted over.


Zbrush Character Progress

Update on the character sculpt progress. It's coming along pretty well I think.

This sculpt is referencing a prototype character I've been drawing for years. You can check my last blog post or my deviantArt page for more info on Hopp.


About Me and a Project

A little about me - I've been making different kinds of art for most of my life, but only really started to take full interest in it up until around 7 or so years ago when I started college. I put a lot of my most interesting work on my deviantArt page for those reading this who want to take a look. While my background is primarily in hobbyist art, my career background is in quality assurance for computer applications.

I'm currently working as a contract software tester for a government funded company, testing a sports application used mostly to help football and soccer coaches train their athletes. My last job was at Epic Games - the company behind Gears of War - also working as a tester. I spent the majority of the three years I was there helping shape their newest title Fortnite into a solid, bug-free game. It was my first entry into the game design industry, and it was definitely an enlightening experience. You can view my LinkedIn profile here.

As of the last year or so, I've been sketching and concepting ideas/characters/settings for a comic book series that I eventually want to turn into an actual game. It's a slow process but I am confident I can get it off the ground within the next year or two. Here are some doodles I've done recently of various characters:


I have a website dedicated to the project that's currently awaiting content (mostly being used as a parking spot): www.treasurehunterhopp.com

Character Sculpting

Starting a new character sculpt in Zbrush for the first time in something like 3 years. Re-familiarizing yourself with this program after not using it for awhile is absolutely painstaking. Things are slowly coming back to me though.


Looking super lumpy right now, but I'll be continually working on it throughout the week and see what I can make from it. If you're interested in checking out some of my past work in modeling, check out my old college portfolio site (circa 2014).

Overwatch Portraits

Currently working on a series of Overwatch character portraits. You can find ones I've completed on our deviantArt page. Here's some of the newest ones I finished late 2017 through early 2018.

Welcome to COMBO BOMB



Welcome to the official blog for Combo Bomb; a new, art-driven solo venture specializing in the production of fan-made and original digital works of various kinds.

Stick around for spontaneous blog updates that will showcase different art including illustrations, 3D models, home-made crafts, and other interesting projects created by lovable talent Ralf Corella.