Started up on a new sculpt in Zbrush, this time a hard-surface model. It's a wrench that will act as Hopp's primary weapon and tool. She can hang it from her backpack for quick access and whack enemies with it.
Going to add a few more details here and there such as knicks and surface imperfections, then after will start adding some polypaint. Going for a similar look to the model from the previous post, so it's gonna look pretty cartoony.